
Snake
Snake, but it fights back.
The classic you know, rebuilt with 7 game modes, chaos events, upgrades and hand-made pixel art. Eat apples, grow longer, don't bite yourself. Then things get weird.
Game Modes
- Classic: Walls kill. A new rock drops every 5 points.
- Portal: Leave one side, come back on the other.
- Zen: No walls, no rocks, no stress. Just you and the apples.
- Fusion: Apples come in three colors and stick to your tail. Line up 3 of the same color and they explode. Chain them for combos!
- Lasso: Little bugs run away from you. Trap them inside a loop of your body. Catch several at once for huge points.
- Roguelike: Every 8 apples you pick 1 of 3 upgrades: Shield, Magnet, Slow-Mo, Greedy, Slim, Gold Rush, Portals or Brakes. Every run plays differently.
- Party: 2 players, 1 keyboard. Every 10 seconds a chaos event hits: Food Rain, Turbo, Mirror, Rockfall, Gold Rush, Swap or Diet. First to win 3 rounds takes the match.
Features
- Hand-made pixel art with a cozy wooden jungle look
- A calm soundtrack that composes itself while you play, so it never loops
- 7 snake skins, including a Rainbow snake
- Golden coins that vanish if you're too slow
- Retro sound effects, music and sounds can be turned off separately
- Your best score is saved for every mode
Controls
| Move | Arrow keys or WASD |
| Menu | Arrows + ENTER |
| Pause | P or ESC |
| Slow-Mo (Roguelike) | SPACE |
| Party | P1 = WASD, P2 = Arrow keys |
Click into the game first so it can read your keyboard and play sound.
Made with C and raylib.

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